Add damage dealt tab and tracking

This commit is contained in:
centron\schwoerer
2025-11-21 20:17:10 +01:00
parent f801bf5a6d
commit 7ac5432788

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@@ -14,6 +14,7 @@ const DEFAULT_CHAT = Object.freeze({ hp: false, xp: false, currency: false });
const SETTINGS_VERSION = 2;
const COIN_ORDER = ["pp", "gp", "sp", "cp"];
const ENCOUNTER_FLAG = "pf1EncounterHistory";
const DAMAGE_DEALT_FLAG = "pf1DamageDealtHistory";
const STAT_CONFIGS = {
hp: {
@@ -972,6 +973,22 @@ function buildHistoryContent(actor, tabArg) {
},
],
},
{
id: "damage",
label: "Damage",
flag: DAMAGE_DEALT_FLAG,
columns: [
{ label: "Timestamp", render: (entry) => formatDate(entry.timestamp) },
{ label: "Dmg", render: (entry) => entry.amount != null ? `${entry.amount}` : "" },
{
label: "?",
render: (entry) => entry.source ?? "",
getTitle: (entry) => entry.breakdown ?? "",
},
{ label: "Target", render: (entry) => entry.target ?? "Unknown" },
{ label: "Encounter", render: (entry) => entry.encounterId ? entry.encounterId.slice(0, 8) : "N/A" },
],
},
];
const tabs = configs
@@ -1191,6 +1208,25 @@ async function recordHistoryEntry(actor, statId, previous, nextValue, userId, op
matchedMessage.damageDetails?.breakdown ||
`${damageAmount} damage`;
console.log(`[GowlersTracking] Using matched damage source:`, source);
// Also record outgoing damage for the attacker (damage dealt history)
try {
const metadata = matchedMessage.message?.flags?.pf1?.metadata ?? {};
const attacker = resolveActorFromMetadata(metadata);
if (attacker) {
const dealtEntry = {
timestamp: Date.now(),
amount: damageAmount,
target: actor.name,
source: source,
breakdown: damageBreakdown,
encounterId: encounterId,
};
recordDamageDealt(attacker, dealtEntry);
}
} catch (err) {
console.warn("[GowlersTracking] Failed to record outgoing damage for attacker:", err);
}
}
}
@@ -1458,6 +1494,22 @@ function computeEncounterXp(encounter) {
return { monsters, monsterTotalXp, players, playerCount, perActorMonsterXp };
}
async function recordDamageDealt(attacker, entry) {
if (!attacker?.id) return;
try {
const existing = (await attacker.getFlag(FLAG_SCOPE, DAMAGE_DEALT_FLAG)) ?? [];
existing.unshift(entry);
if (existing.length > MAX_HISTORY_ROWS) existing.splice(MAX_HISTORY_ROWS);
await attacker.update(
{ [`flags.${FLAG_SCOPE}.${DAMAGE_DEALT_FLAG}`]: existing },
{ [MODULE_ID]: true }
);
refreshOpenDialogs(attacker.id);
} catch (err) {
console.error("[GowlersTracking] Failed to record damage dealt:", err);
}
}
function buildEncounterXpTooltip(encounter) {
try {
const { monsters, monsterTotalXp, players, playerCount } = computeEncounterXp(encounter);