diff --git a/src/modules/folkens-macros-pf1 b/src/modules/folkens-macros-pf1
deleted file mode 160000
index 514c3700..00000000
--- a/src/modules/folkens-macros-pf1
+++ /dev/null
@@ -1 +0,0 @@
-Subproject commit 514c37005a317b4c51cfd1cd4d0ec057001b3019
diff --git a/src/modules/folkens-macros-pf1/.gitattributes b/src/modules/folkens-macros-pf1/.gitattributes
new file mode 100644
index 00000000..dfe07704
--- /dev/null
+++ b/src/modules/folkens-macros-pf1/.gitattributes
@@ -0,0 +1,2 @@
+# Auto detect text files and perform LF normalization
+* text=auto
diff --git a/src/modules/folkens-macros-pf1/LICENSE b/src/modules/folkens-macros-pf1/LICENSE
new file mode 100644
index 00000000..e62ec04c
--- /dev/null
+++ b/src/modules/folkens-macros-pf1/LICENSE
@@ -0,0 +1,674 @@
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+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/src/modules/folkens-macros-pf1/README.md b/src/modules/folkens-macros-pf1/README.md
new file mode 100644
index 00000000..79577498
--- /dev/null
+++ b/src/modules/folkens-macros-pf1/README.md
@@ -0,0 +1,68 @@
+I wrote these macros for my blind players. They use them along with a mod called “Advanced Macros” to trigger skills, checks, and such from their character sheets via chat. Advanced-Macros also requires the mod “lib-wrapper” to function.
+
+I try to keep all the macros as short as possible, to speed up the play for these players. Below is a key of all the macros present. With a little experimentation, you can probably create some of your own! Whenever possible, I used the same abbreviation the pf1 system devs do for an item eg perception becomes per because that’s what they use.
+
+Installation:
+Install the mod.
+Turn the mod on (requires advanced-macros and lib-wrapper mods).
+Look under compendiums for “Folken’s PF1 Blind Macros.”
+Right click it and left click “Import all content.”
+
+Try them out!
+
+
+All macros are written to be character agnostic. Meaning they will run off the sheet of whatever actor you are currently assigned. If you’re GM, you need to have a token selected for them to work.
+
+Skills:
+Acrobatics: acr
+Appraise: apr
+Bluff: blf
+Climb: clm
+Disable Device: dev
+Diplomacy: dip
+Disguise: dis
+Escape Artist: esc
+Fly: fly
+Handle Animal: han
+Heal: hea
+Intimidate: int
+Knowledge Arcana: kar
+Knowledge Dungeoneering: kdu
+Knowledge Engineering: ken
+Knowledge Geography: kge
+Knowledge History: khi
+Knowledge Local: klo
+Knowledge Nature: kna
+Knowledge Nobility: kno
+Knowledge Planes: kpl
+Knowledge Religion: kre
+Linguistics: lin
+Perception: per
+Profession: prf2 (actor must have a profession created)
+Ride: rid
+Sense Motive: sen
+Sleight of Hand: sle
+Spellcraft: spl
+Stealth: ste
+Survival: sur
+Swim: swm
+Use Magic Device: umd
+
+Checks:
+Concentration Check Primary Spellbook: conc
+Concentration Check Secondary Spellbook: conc2
+Initiative Check: ini
+Save, Fortitude: for
+Save, Reflex: ref
+Save, Will: wil
+Stabilize Check: stab
+
+Items & Spells: For these they must be individually dragged down to the button bar, then renamed. They will be character-specific.
+
+
+Then right-click that macro in the bar and rename it to something simple to type. Eg Wand of Cure Light Wounds becomes wclw
+
+
+That’s it! WIth these macros installed / created, your players can trigger them from a chat prompt as long as “Advanced Macros” mod is on. Anyone can use them, as long as they have an actor assigned or a token selected.
+
+Some checks currently take your focus & cursor off the chat prompt. I’m working with the mod / fvtt devs to fix this! They are the real experts on this stuff!
\ No newline at end of file
diff --git a/src/modules/folkens-macros-pf1/module.json b/src/modules/folkens-macros-pf1/module.json
new file mode 100644
index 00000000..1bc68d7b
--- /dev/null
+++ b/src/modules/folkens-macros-pf1/module.json
@@ -0,0 +1,36 @@
+{
+ "id": "folkens-macros-pf1",
+ "title": "Folkens PF1 Macros for the Blind",
+ "description": "text-activated macros useful to blind players, actor agnostic",
+ "version": "1.0",
+ "packs": [
+ {
+ "label": "Folken's PF1 Blind Macros",
+ "name": "folkenpf1blindmacros",
+ "path": "packs/macro.db",
+ "type": "Macro",
+ "private": false,
+ "flags": {}
+ }
+ ],
+ "manifest": "https://github.com/folken88/folkens-macros-pf1/releases/download/modrelease/module.json",
+ "download": "https://github.com/folken88/folkens-macros-pf1/releases/download/modrelease/folkens-macros-pf1.zip",
+ "compatibility": {
+ "minimum": "10",
+ "verified": "10"
+ },
+ "relationships": {
+ "requires": [
+ {
+ "id": "advanced-macros",
+ "type": "module",
+ "compatibility": {}
+ },
+ {
+ "id": "lib-wrapper",
+ "type": "module",
+ "compatibility": {}
+ }
+ ]
+ }
+}
\ No newline at end of file
diff --git a/src/modules/folkens-macros-pf1/packs/macro.db b/src/modules/folkens-macros-pf1/packs/macro.db
new file mode 100644
index 00000000..720d1967
--- /dev/null
+++ b/src/modules/folkens-macros-pf1/packs/macro.db
@@ -0,0 +1,47 @@
+{"name":"spl","type":"script","author":"n8REKaKbUodLowfK","img":"icons/magic/symbols/runes-star-blue.webp","scope":"global","command":"actor.rollSkill(\"spl\", { skipDialog: true });","flags":{"furnace":{"runAsGM":false},"combat-utility-belt":{"macroTrigger":""},"scene-packer":{"sourceId":"Macro.YyARz0Slj31ig5wy","defaultPermission":2},"advanced-macros":{"runAsGM":false},"core":{"sourceId":"Macro.YyARz0Slj31ig5wy"}},"ownership":{"default":2,"IqGUPfrQK7VNUbWe":3,"n8REKaKbUodLowfK":3,"QGzUrxr480shRjdU":3},"_stats":{"systemId":"pf1","systemVersion":"0.82.2","coreVersion":"10.287","createdTime":1665424036013,"modifiedTime":1665424036013,"lastModifiedBy":"n8REKaKbUodLowfK"},"folder":null,"sort":0,"_id":"2nE3APlrpTgNRHZQ"}
+{"name":"kno","type":"script","author":"n8REKaKbUodLowfK","img":"icons/sundries/flags/banner-symbol-sun-gold-red.webp","scope":"global","command":"actor.rollSkill(\"kno\", { skipDialog: true });","flags":{"furnace":{"runAsGM":false},"scene-packer":{"sourceId":"Macro.ObB4GCaRu7SfMMej"},"core":{"sourceId":"Macro.ObB4GCaRu7SfMMej"}},"ownership":{"default":2,"IqGUPfrQK7VNUbWe":3,"QGzUrxr480shRjdU":3,"n8REKaKbUodLowfK":3},"_stats":{"systemId":"pf1","systemVersion":"0.82.2","coreVersion":"10.287","createdTime":1665424027371,"modifiedTime":1665424027371,"lastModifiedBy":"n8REKaKbUodLowfK"},"folder":null,"sort":0,"_id":"3sJ6dtqVJXCGnjcC"}
+{"name":"ste","type":"script","author":"n8REKaKbUodLowfK","img":"icons/creatures/mammals/humanoid-cat-skulking-teal.webp","scope":"global","command":"actor.rollSkill(\"ste\", { skipDialog: true });","flags":{"furnace":{"runAsGM":false},"combat-utility-belt":{"macroTrigger":""},"scene-packer":{"sourceId":"Macro.rTbbQ5OrDUUUDjvh"},"core":{"sourceId":"Macro.rTbbQ5OrDUUUDjvh"}},"ownership":{"default":2,"IqGUPfrQK7VNUbWe":3,"QGzUrxr480shRjdU":3,"n8REKaKbUodLowfK":3},"_stats":{"systemId":"pf1","systemVersion":"0.82.2","coreVersion":"10.287","createdTime":1665424036630,"modifiedTime":1665424036630,"lastModifiedBy":"n8REKaKbUodLowfK"},"folder":null,"sort":0,"_id":"4Ac033ifbfqa9pqb"}
+{"name":"clm","type":"script","author":"n8REKaKbUodLowfK","img":"icons/sundries/misc/ladder-improvised.webp","scope":"global","command":"actor.rollSkill(\"clm\", { skipDialog: true });","flags":{"furnace":{"runAsGM":false},"scene-packer":{"sourceId":"Macro.TUmn2RgV9pZdlu6f"},"core":{"sourceId":"Macro.TUmn2RgV9pZdlu6f"}},"ownership":{"default":2,"IqGUPfrQK7VNUbWe":3,"QGzUrxr480shRjdU":3,"n8REKaKbUodLowfK":3},"_stats":{"systemId":"pf1","systemVersion":"0.82.2","coreVersion":"10.287","createdTime":1665424014825,"modifiedTime":1665424014825,"lastModifiedBy":"n8REKaKbUodLowfK"},"folder":null,"sort":0,"_id":"6M8Okjbm1IgMTYmV"}
+{"name":"blf","type":"script","author":"n8REKaKbUodLowfK","img":"icons/sundries/gaming/playing-cards.webp","scope":"global","command":"actor.rollSkill(\"blf\", { skipDialog: true });","flags":{"furnace":{"runAsGM":false},"scene-packer":{"sourceId":"Macro.S35oZNKpyd5UDAw2"},"core":{"sourceId":"Macro.S35oZNKpyd5UDAw2"}},"ownership":{"default":2,"IqGUPfrQK7VNUbWe":3,"QGzUrxr480shRjdU":3,"n8REKaKbUodLowfK":3},"_stats":{"systemId":"pf1","systemVersion":"0.82.2","coreVersion":"10.287","createdTime":1665424014104,"modifiedTime":1665424014104,"lastModifiedBy":"n8REKaKbUodLowfK"},"folder":null,"sort":0,"_id":"B1mrUYjFqbOJ2N9Y"}
+{"name":"intc","type":"script","author":"n8REKaKbUodLowfK","img":"icons/sundries/books/book-embossed-spiral-purple-white.webp","scope":"global","command":"actor.rollAbilityTest (\"int\", {skipDialogue:true});","ownership":{"default":0,"n8REKaKbUodLowfK":3},"flags":{"advanced-macros":{"runAsGM":false},"core":{"sourceId":"Macro.l5PmvaH0FlefnR3f"}},"_stats":{"systemId":"pf1","systemVersion":"0.82.2","coreVersion":"10.287","createdTime":1665421727927,"modifiedTime":1665446652847,"lastModifiedBy":"kvH0iCMGDwLyA2bo"},"folder":null,"sort":0,"_id":"Bku0LOAn3ieUnfyc"}
+{"name":"int","type":"script","author":"n8REKaKbUodLowfK","img":"icons/creatures/magical/construct-iron-stomping-yellow.webp","scope":"global","command":"actor.rollSkill(\"int\", { skipDialog: true });","flags":{"furnace":{"runAsGM":false},"scene-packer":{"sourceId":"Macro.XS37UKw1ccIMiEsV"},"core":{"sourceId":"Macro.XS37UKw1ccIMiEsV"}},"ownership":{"default":2,"IqGUPfrQK7VNUbWe":3,"QGzUrxr480shRjdU":3,"n8REKaKbUodLowfK":3},"_stats":{"systemId":"pf1","systemVersion":"0.82.2","coreVersion":"10.287","createdTime":1665424021005,"modifiedTime":1665446649715,"lastModifiedBy":"kvH0iCMGDwLyA2bo"},"folder":null,"sort":0,"_id":"C8gbIJCErPK2TEX3"}
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