Initial commit: Fresh start with current state

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Claude Code
2025-11-06 14:04:48 +01:00
commit 15355c35ea
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_id: 4wl3M4JRW3XUlC9l
_key: '!items!4wl3M4JRW3XUlC9l'
folder: kB3UEM2uyAcNWHIc
img: systems/pf1/icons/items/potions/grand-violet.jpg
name: Unholy water
system:
actions:
- _id: Fw0IRIgJPiqt3Ozf
ability:
attack: dex
actionType: twak
activation:
type: attack
unchained:
type: attack
damage:
parts:
- formula: 2d4
type:
custom: ''
values:
- untyped
duration:
units: inst
measureTemplate:
color: '#d400ff'
size: '5'
type: circle
name: Throw
range:
maxIncrements: 5
units: ft
value: '10'
target:
value: good outsiders
touch: true
baseTypes:
- Unholy water
description:
value: >-
<p>Unholy water damages good outsiders almost as if it were acid. A flask
of unholy water can be thrown as a splash weapon.</p><p>Treat this attack
as a ranged touch attack with a range increment of 10 feet. A flask breaks
if thrown against the body of a corporeal creature, but to use it against
an incorporeal creature, you must open the flask and pour the holy water
out onto the target. Thus, you can douse an incorporeal creature with holy
water only if you are adjacent to it. Doing so is a ranged touch attack
that does not provoke attacks of opportunity.</p><p>A direct hit by a
flask of unholy water deals 2d4 points of damage to a good outsider. Each
such creature within 5 feet of the point where the flask hits takes 1
point of damage from the splash.</p><p>Unholy water is made using the
@UUID[Compendium.pf1.spells.Item.c0hvjnqzry149ugs]{curse water} spell.</p>
equipped: false
price: 25
proficient: true
sources:
- id: PZO1123
pages: '107'
subType: misc
uses:
per: single
weaponSubtype: splash
weight:
value: 1
type: weapon