Initial commit: Fresh start with current state

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Claude Code
2025-11-06 14:04:48 +01:00
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_id: uiecpzatsjjjntzc
_key: '!items!uiecpzatsjjjntzc'
img: icons/commodities/flowers/daisies-pink.webp
name: Leechwort
system:
description:
value: >-
<p><b>Price</b> 3 gp</p>
<p>When dried and ground into a powder, the mottled red-and-gray bark of
this shrub is a <em>boon</em> to healers. Gather DC 16; <b>Yield</b> 1d4
doses</p>
<p><b>Terrain</b> warm forests or swamps</p>
<p><b>Preparation</b> Properly preparing leechwort for use is a
time-consuming process that takes 1 week, as fibers of the shrub must be
dried and ground until they achieve a fine, powdery texture. A single
herbalist can prepare up to a dozen doses simultaneously in this manner.
At the end of the week, a successful DC 15 <em>Craft</em> (alchemy) check
results in all of the doses being ready for use; failure indicates that
all the doses have spoiled.</p>
<p><b>Use</b> When a dose of prepared leechwort is used in conjunction
with a <em>Heal</em> check to <em>stabilize</em> a <em>dying</em>
creature, provide long-term care, treat wounds from caltrops (or similar
effects), or treat deadly wounds, it grants a +1 <em>alchemical bonus</em>
on the <em>Heal</em> check. This increases to a +2 <em>alchemical
bonus</em> on <em>Heal</em> checks to staunch bleeding.</p>
equipped: false
price: 25
sources:
- id: PZO1140
subType: gear
weight:
value: 1
type: loot