Initial commit: Fresh start with current state
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_id: uiecpzatsjjjntzc
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_key: '!items!uiecpzatsjjjntzc'
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img: icons/commodities/flowers/daisies-pink.webp
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name: Leechwort
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system:
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description:
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value: >-
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<p><b>Price</b> 3 gp</p>
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<p>When dried and ground into a powder, the mottled red-and-gray bark of
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this shrub is a <em>boon</em> to healers. Gather DC 16; <b>Yield</b> 1d4
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doses</p>
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<p><b>Terrain</b> warm forests or swamps</p>
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<p><b>Preparation</b> Properly preparing leechwort for use is a
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time-consuming process that takes 1 week, as fibers of the shrub must be
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dried and ground until they achieve a fine, powdery texture. A single
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herbalist can prepare up to a dozen doses simultaneously in this manner.
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At the end of the week, a successful DC 15 <em>Craft</em> (alchemy) check
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results in all of the doses being ready for use; failure indicates that
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all the doses have spoiled.</p>
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<p><b>Use</b> When a dose of prepared leechwort is used in conjunction
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with a <em>Heal</em> check to <em>stabilize</em> a <em>dying</em>
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creature, provide long-term care, treat wounds from caltrops (or similar
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effects), or treat deadly wounds, it grants a +1 <em>alchemical bonus</em>
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on the <em>Heal</em> check. This increases to a +2 <em>alchemical
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bonus</em> on <em>Heal</em> checks to staunch bleeding.</p>
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equipped: false
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price: 25
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sources:
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- id: PZO1140
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subType: gear
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weight:
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value: 1
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type: loot
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