Initial commit: Fresh start with current state
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_id: aefgevdyfhgevgup
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_key: '!items!aefgevdyfhgevgup'
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img: systems/pf1/icons/items/inventory/dice.jpg
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name: Fleshgem
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system:
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description:
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value: >-
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<p>An oread adventurer discovered these small green gemstones when, after
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suffering a wound from falling on some jagged stones while exploring a
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cavern, she noticed pieces of beautiful green crystal growing from her
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skin. Oread jewelers found that these crystals, dubbed fleshgems, seemed
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to feed on the elemental energy that permeates an oread's flesh, growing
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from tiny chips of stone into large, elaborate gemstones. Essentially
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harmless, implanting fleshgems became a unique racial method of body
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alteration among oreads, equivalent to tattoos and piercings among other
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<em>humanoids</em>. Decorative fleshgems cost 1 gp and are merely
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ornamental. Fleshgem spikes, on the other hand, grow into elaborate
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crystalline shards that function as armor spikes, but the oread wearing
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them cannot wear armor over the spikes and even normal clothing requires
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special holes or seams to allow the spikes to stick out. Implanting a set
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of fleshgem spikes takes 10 minutes, and the resulting shard takes about a
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week to grow to full size. Removing a fleshgem takes 1 minute; the person
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removing the gem must make a successful DC 15 <em>Heal</em> check to avoid
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dealing 1d4 points of damage to the oread. The fleshgem spikes can be
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<em>sundered</em> or destroyed as if the growths were a worn object
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(<em>hardness</em> 1, 5 hp), but unless the embedded root of the fleshgem
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is removed, the shards grow back 1 week later.</p>
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equipped: false
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sources:
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- id: PZO1121
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subType: gear
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type: loot
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