Initial commit: Fresh start with current state
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@@ -0,0 +1,84 @@
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_id: jewqhqesccxrvivd
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_key: '!items!jewqhqesccxrvivd'
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folder: BzkdxtDgGZ96mdwR
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img: systems/pf1/icons/items/inventory/candle.jpg
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name: Candle
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system:
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actions:
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- _id: su42oeevO8Sw3cKi
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activation:
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type: special
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unchained:
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type: nonaction
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duration:
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units: hour
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value: '1'
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name: Ignite
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tag: ignite
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uses:
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autoDeductChargesCost: '1'
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- _id: jhOeLTBf4RwThzDe
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activation:
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type: nonaction
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unchained:
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type: nonaction
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name: Extinguish
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tag: extinguish
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description:
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value: >-
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<p>A candle dimly illuminates a small area, increasing the light level in
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a 5-foot radius by one step (darkness becomes dim light and dim light
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becomes normal light). A candle cannot increase the light level above
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normal light. A candle burns for 1 hour.</p>
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equipped: false
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price: 0.01
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scriptCalls:
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- _id: H62XLSB8fS11kyM9
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category: use
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hidden: false
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img: icons/svg/dice-target.svg
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name: Turn on light
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type: script
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value: |-
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if (!token) return;
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if (action.tag !== "ignite") return;
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const light = token.document.light;
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// Set lamp light as Foundry light configuration
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const flameAnimation = {
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type: "flame",
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speed: 2,
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intensity: 1,
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};
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const lightSource = {
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bright: 5,
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dim: 0,
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color: "#fcba03",
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alpha: 0.3,
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angle: 360,
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animation: {...flameAnimation},
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};
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token.document.update({light: {...lightSource}});
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- _id: 2Ru4FFdAZ4vzHqM2
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category: use
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hidden: false
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img: icons/svg/dice-target.svg
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name: Turn off light
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type: script
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value: |
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if (!token) return;
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if (action.tag !== "extinguish") return;
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// Lights off as it comes from Foundry default
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const lightOff = new foundry.data.LightData().toObject();
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token.document.update({ light: { ...lightOff } });
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sources:
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- id: PZO1123
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pages: 56, 61
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- id: PZO1110
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pages: 155, 158
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subType: adventuring
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type: loot
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