Initial commit: Fresh start with current state

This commit is contained in:
Claude Code
2025-11-06 14:04:48 +01:00
commit 15355c35ea
20152 changed files with 1191077 additions and 0 deletions

View File

@@ -0,0 +1,84 @@
_id: jewqhqesccxrvivd
_key: '!items!jewqhqesccxrvivd'
folder: BzkdxtDgGZ96mdwR
img: systems/pf1/icons/items/inventory/candle.jpg
name: Candle
system:
actions:
- _id: su42oeevO8Sw3cKi
activation:
type: special
unchained:
type: nonaction
duration:
units: hour
value: '1'
name: Ignite
tag: ignite
uses:
autoDeductChargesCost: '1'
- _id: jhOeLTBf4RwThzDe
activation:
type: nonaction
unchained:
type: nonaction
name: Extinguish
tag: extinguish
description:
value: >-
<p>A candle dimly illuminates a small area, increasing the light level in
a 5-foot radius by one step (darkness becomes dim light and dim light
becomes normal light). A candle cannot increase the light level above
normal light. A candle burns for 1 hour.</p>
equipped: false
price: 0.01
scriptCalls:
- _id: H62XLSB8fS11kyM9
category: use
hidden: false
img: icons/svg/dice-target.svg
name: Turn on light
type: script
value: |-
if (!token) return;
if (action.tag !== "ignite") return;
const light = token.document.light;
// Set lamp light as Foundry light configuration
const flameAnimation = {
type: "flame",
speed: 2,
intensity: 1,
};
const lightSource = {
bright: 5,
dim: 0,
color: "#fcba03",
alpha: 0.3,
angle: 360,
animation: {...flameAnimation},
};
token.document.update({light: {...lightSource}});
- _id: 2Ru4FFdAZ4vzHqM2
category: use
hidden: false
img: icons/svg/dice-target.svg
name: Turn off light
type: script
value: |
if (!token) return;
if (action.tag !== "extinguish") return;
// Lights off as it comes from Foundry default
const lightOff = new foundry.data.LightData().toObject();
token.document.update({ light: { ...lightOff } });
sources:
- id: PZO1123
pages: 56, 61
- id: PZO1110
pages: 155, 158
subType: adventuring
type: loot